Showing posts with label rpg. Show all posts
Showing posts with label rpg. Show all posts

Saturday, April 30, 2011

Enough is Enough (d20 Modern)

9/9/2016

This country cannot continue on its current path.  The corporatocracy no longer hides behind the politicians who had their pockets padded in exchange for favorable votes on tax cuts, immigration, and the like.  By appeasing the desires of Big Business, the United States of America has squashed not only the American Dream, but the American Mediocrity.  The gap between rich and poor is as far as East is from West.  There is virtually no middle class anymore.  If you can scrape together more than $25,000 a year, you're doing well for yourself in today's economy.

Unfortunately, doing well isn't cutting it anymore.  I've watched my unemployed friends search for the last five years without even being able to land a job at WalMart or McDonald's.  I've watched my employed friends experience wage freezes, or even lose their jobs.  If you've been unemployed for more than a month, nobody will hire you.  I suppose I should be thankful to even have a job, although I'm working more hours for less pay.

Texas had the right idea when they seceded, and I don't care who reads this.  I wish Kentucky could join the SSA.  I'd emigrate to an SSA state, but it's not that easy to just pack up an entire family and leave the USA anymore.  We would probably get pulled over before we even left the county.  And that is even assuming we could afford the gas to make it to Arkansas.

I guess what I'm saying is that the government has to know that the people are fed up, and imprisoning protesters will not stop us, the dissidents.  I don't care that protests are illegal, I am going to the courthouse lawn on September 11 to protest the current state of the Union, and I won't be alone.  The fifteenth anniversary to the so-called "terrorist attacks" will serve as a perfect stage for our voices to be heard.  Join me at the courthouse at 8:46 AM if you have had enough with the government oppression!

If you don't see me again, I want my wife and children to know that I love them very much, and wasn't afraid to stand up to the bullies and fight for what's right.

Saturday, March 26, 2011

Time

Time is a precious commodity for any adventurer, particularly one with bardic persuasions.  Your family and work responsibilities come first, and as such your writing has fallen to the wayside.  You can still manage to put together at least one blog per week, but it seems to be on a downward spiral.  Each day, make a Will save (DC 20) in order to make time to write.  If you fail the saving roll, you cannot try again for 24 hours.


As the DM said, I haven't been able to write as much lately, but I'd like to think that just means the quality of posts has increased.  Whether that is true or not isn't for me to decide.

I mentioned in the last post that character creation for my d20 Modern game was a bit unorthodox.  So everyone is up to speed, in the game, each PC is playing a version of himself in 2016.  Instead of using generic values or rolling, we all inserted the values that we thought were appropriate.  Each person went in turn going down the list of CHA, STR, and so on, and we all weighed in with our thoughts.  We gave a particularly intelligent member of our group a 15 in INT but an 8 in WIS.  Another PC who is known for injury and illness, got an 8 in CON but had high INT and CHA.  After everyone had taken their turn in this manner, we used the distributed point system in the rulebook to find out how many points would have been spent to get each PC to their established attribute levels.

Most of the PC's were within a few points of each other, with the injury-prone PC being lowest.  The highest was the oldest of the group who everyone agreed is above average in pretty much every category.  To make up for his exceptional overall abilities, he is a bit of a sociopath, and that will play into the campaign in some way.  The scheduling issue remains a problem, but that at least gives me time to plan a bit more.  Most of the PC's have put some thought into their backstory of what has happened between now and that point in the future, and I have a pretty firm grasp on the national and global political climate.  I still need to work on local scenes to have a good starting point for everyone.  I'm excited to run my first game and hope it all goes well.

Next time I'll have more pics and maybe a video or two of my girl.  She's almost walking!

May the Crits be with you

Saturday, March 19, 2011

My Face When...

You arrive at work today and check your messages to find that your boss has indirectly called you out to the rest of the management team.  The message implies that you don't work hard enough and are too incompetent to follow directions.  Upon reading the message, you are dazed (save ends).  After saving, you are angered and take a -5 penalty to all CHA checks for the remainder of the night.


All my rage!  I don't guess I should be surprised, though.  I should have known by now not to trust anyone (at work) with even the most petty comments.  Our store is competing with another store under the same ownership, so the competition should be pretty intense.  I made a comment to a friend who works at that store, that I thought his store would win.  That comment made its way back to my store and the GM, after which she made the implication that I just needed to work harder.  This was the final straw.

Tomorrow before work, my supervisor is meeting with me and the GM.  With any luck, the situation will be resolved.  If I need to transfer to a different store, then so be it.  I'm tired of being the one to actually enforce policies, then get chastised for enforcing them!

My PS3 has made such an outstanding impression that I see no need to keep my 360.  The one thing the 360 does better (games), is the one thing I don't have time for.  Netflix on PS3 is better, the internet on PS3 is better, and I don't have to pay a yearly fee to use either of those.  Yesterday I used it to play one of my YouTube videos for some friends without having to crowd around a computer monitor.  I also used it to get "Like a Boss" stuck in my wife's head.  Thanks PS3!

Kennedy can't stop getting sick.  She had tubes put in and now she has bronchitis.  I hope she doesn't end up as sick as I was as a child.  If so, we're in for some difficult years.  On a positive note, the doctor said her ears are looking great, and her speech has improved dramatically since the tubes!

Oh, and Nigel still hasn't had his final night.  We ended up doing some prep work for my d20 Modern campaign, which I'll write about next time.  We took a pretty unorthodox method of character generation, but then, this is going to be a pretty unorthodox campaign.

Saturday, March 12, 2011

Nigel's (truly) Final Night

In a few short hours you will play your Lasombra for the final time.  Scheduling conflicts have restricted your ability to attend game nights, and tonight will be your final night in attendance thanks to being on vacation.  You know that Nigel will die tonight; your Storyteller has already told you this.  However, you may still be able to make a difference for those who will remain in the campaign long after Nigel is gone.  With trepidation, you arrive at game night.  What do you do?


With no uncertainty, tonight will truly be Nigel's final night.  The Storyteller has something planned for his demise, and hopefully it will be good.  Nigel's sire is another PC in the campaign so his death is sure to affect his plans, as well as the plans of the pack.  There will still be six PC's after I'm done, so its not like they will be hurting for people.  Perhaps the group is getting large enough that it could be split to two groups, one of which could game on a day I could work with?

I've currently thrown my name out to the Quilt City Ogres as interested in an upcoming D&D 3.5 campaign on Tuesday nights.  The setting is described as "Forgotten Realms-ish."  Should be a refreshing experience playing with a completely new playgroup, assuming I do play.

Kennedy had a 102-degree fever today, which is the highest she's had yet.  She has another ear infection, and was prescribed yet another antibiotic.  Maybe soon the infections will finally stop and this mess will all be over.

I uploaded some new videos to my YouTube page.  Check them out!

Saturday, March 5, 2011

Nigel's Final Night / rpgKids

With waning vigor, you fight the oncoming sleep.  You only get to game a few hours a week as is, sleeping through the session is not an option.  Every ten minutes you must make a will save or you will fall asleep.  Make your first save now.  Really?  A one?  You fall asleep in the middle of the floor until game night is over.  Attempts to wake you are made at a -5 penalty.  Perhaps you should rethink your Saturday nights.

And rethink them I did.  The last game session I attended involved roughly thirty minutes of consciousness and the rest of the time I was out.  Getting up most days between six and seven to play with Kennedy, then working 2-10, then driving back forty minutes then gaming until two or three just doesn't work anymore.  And even staying until three still means leaving early most nights.  There's another local group starting up a Tuesday night Pathfinder game that I may try playing in.

Kennedy turned eight months on Wednesday, and she will be walking within a month or so.  She is pulling herself up on her bouncy seat and standing, so it's only a matter of time.  She's already crawling all over the place and gets so angry when she gets to the baby gate.


Fellow blogger Newbie DM is also the author of a game system geared toward kids titled rpgKids.  From the site description
If you’ve never played the game before, well here’s a description in a nutshell:  A very simple RPG consisting of opposed die rolls using a d12, while encouraging kids to think creatively, perform simple arithmetic, and have fun!
The 24-page PDF is a steal at three dollars at regular price.  In celebration of GM's Day, it can be had for $2.24 at RPG Now.  This is a great product for anyone interested in sharing their passion for tabletop RPGs with their children.  I look forward to eventually trying it out with Kennedy and hopefully another child in the near future.

Tuesday, March 1, 2011

2016 d20 Modern Campaign Primer (3/3)

Part 1
Part 2


On that day, an SSA jet was shot down, resulting in fifty-one casualties aboard the plane, and twelve casualties on the ground when it crashed into an apartment complex.  The US was fingered for the attack, but claimed they had no jets in the sector at the time.  The SSA stated that Flight Voice Recorders salvaged from the wreckage incriminated the US.  Audio clips released to the media contained a recording of the pilot speaking to someone over his headset.  The pilot refused to land the plane, as commanded by the other pilot.  After several minutes of arguing, an explosion is heard.  There were a few tense seconds of silence, followed by the captain’s stoic announcement to the passengers that the plane had been attacked by a US jet, and that their chances of survival were slim.  

The audio from the crash served as a catalyst for many people in the US who had been contemplating defection.  Unofficial estimates place the total number of defections between 800,000 and 1,000,000.  The bulk came from along the SSA border, but it is believed that there were defectors from all of the states.

Fearing the loss of additional citizens (and tax revenue), the US government officially cut all ties to the SSA and “enthusiastically advised” their allies to do the same.  To their surprise, though, most nations opted to support the SSA, lauding their determination, resilience, and transparency.

The US was not pleased.  They responded to the global rejection by closing all borders with the SSA, Republic of California, Canada, and Mexico.  Troops that had been stationed overseas in the Middle East were brought home to guard the borders.  US relations with countries who support the SSA are strained, but in tact.  

Since the SSA jet incident, there have been no serious conflicts.  The atmosphere is still quite tense, and there are still protests against the US government.  This despite the new version of the Bill of Rights, which removes the freedoms of Free Speech, Press, and Assembly.  Freedom of Religion still exists, but can no longer be used to exempt anyone from laws or other regulations.  

The revolutions in the Middle East in 2011 and Africa and South America in 2014 helped to encourage the states that would eventually form the SSA.  In a similar manner, the Second American Revolution inspired action in even more countries.  The United Kingdom split into its individual countries of London, Wales, and Scotland.  Ireland and Northern Ireland have now united.  

Recently, a movement has been gaining traction pushing for world-unification via a one-world government.  The European Union and African Union have already begun talks with each other and the Middle East.  Asian nations have begun talks of unification, noticeably lacking North Korea.  Australia and Oceania are expected to join the Asian Union if it forms.

The Americas are largely anti-unification.  Venezuelan president Hugo Chavez has forged strategic alliances with most of South America, creating what foreign-policy experts have dubbed the “South American Pseudo-Union.”  The US has drawn international criticism and comparisons to North Korea and Nazi Germany.

End Backstory

Campaign begins on September 12, 2016 just after the fifteen-year anniversary of the 9/11 attacks.  Justin and Vincent were jailed yesterday for anti-government speech and resisting arrest.  Vincent was also charged with assaulting an officer.  Justin was sentenced to thirty days in the county jail, and Vincent was sentenced to three years in prison.  He will be transferred to the Kentucky State Penitentiary in ten days.

Everyone else, give me ideas of what you’ve been doing between present day and 2016.  

Saturday, February 26, 2011

2016 d20 Modern Campaign Primer (2/3)

(Continued from Part 1)


Riots broke out across the nation, most concentrated in the south.  Citizens of Texas began clamoring for secession from the Union, and Oklahoma follwed suit.  In Washington, D.C., the Congressmen from the two states were refused secession rights, but they would not be defeated so easily.  

The state legislators crafted a bill that would allow Texas to secede from the Union.  The bill passed both houses and was signed into law by the governor.  On April 15, 2014, Texas became a sovereign nation, and sparked what would eventually be called the “Second American Revolution.”

Following Texas’s example, other states began considering secession.  California was next, passing a bill of secession on April 29, 2014.  Washington and Oregon joined California on June 2, and the Republic of California was formed by the three former states.  Oklahoma, Arkansas and Louisiana joined with Texas on July 4, to create the Separatist States of America.  September 22 marked the departure of four states from the Union.  Alaska and Maine became Canadian provinces, and Arizona and New Mexico became part of Mexico.  

During this tumultuous period, citizens in Hawaii were also planning to express their discontent.  Dissenters from the military base at Pearl Harbor organized with civilian protesters to reinstate the Hawaiian monarchy.  The military dissenters infiltrated the naval and air force bases and ensured that there would be no military repercussions for their treason.  With a civilian and military effort unprecedented in US history, Hawaiians staged an effective coup against the national government.  On December 7, Hawaii officially declared its independence and allowed all American prisoners to return to the US.  







The Republic of California is a peaceful nation.  It trades with the US and other nations, and citizens of both nations are free to come and go as they please.  Marijuana possession and use is legal and taxed, and authorized vendors are plentiful.  A black market for the herb still exists, but prosecutions and jail sentences are much less severe.  

The Separatist States of America, however, is a guarded and isolationist nation.  US police officers and government officials may be shot or arrested on sight after they have crossed the border.  Warnings are posted advising US citizens to proceed with caution.  Checkpoints exist at each major highway border crossing.  US citizens may enter solely on the condition that they surrender all US identification, disavow their US citizenship, and register as SSA citizens.  

The US does not trade with the SSA, and still holds claim to the airspace above the nation.  As a result, there is no private or commercial air travel over the SSA without a special joint license granted by the FAA and the FBI.  The license requires rigorous written and flying exams, and an extensive FBI background check.

The US does allow AT&T to operate in the SSA, though few customers choose their services.  AT&T is seen as emblematic of the problems with the US.  

International trade is difficult for the SSA, with restricted airspace and limited seaports on the Gulf of Mexico.  Trade by air can come by way of Mexico, but with heavy tariffs encouraged by the US.  Only large corporations can afford to fly goods in through Mexico.  As a result, the SSA largely relies on its own resources to provide for its citizens.  

In 2015, SSA businesses and citizens began demanding access to air travel and transport.  Representatives of the SSA met with US lawmakers in St. Louis in an attempt to make an agreement to use the airspace.  The US agreed to talks, but proposed a fifty percent tariff rate on goods flown in through US airspace.  The US representatives refused to lower the proposed rate, and the talks fell through.  As a result, the SSA vowed to reclaim their airspace with or without US consent.

Soon, the SSA had given several airports the green light to reopen and resume flight services.  Pilots and flight controllers were given explicit orders to refuse demands made by anyone claiming US authority while in SSA airspace.  This led to many tense moments between SSA pilots and USAF fighters.  The skies remained relatively calm until October 4, 2015.


Continued...

Friday, February 25, 2011

2016 d20 Modern Campaign Primer (1/3)

On December 21, 2012, Congress revoked the two-term limit for the office of President, and made it a position that could only be vacated by resignation, death, or by a supermajority vote in both houses of Congress.  These changes were passed in closed sessions, and weren’t widely known by the public until months later when a private memo from the Secret Service was intercepted and leaked.

Shortly thereafter, social media sites exploded with links and tweets, putting #iranelection, #jan25, and #sudan to shame.  In an unprecedented move, the government allowed AT&T to buy majority shares in all of its US rivals in both the mobile phone and Internet markets.  AT&T then proceeded to merge all of the competitors into the AT&T brand.  In return for this allowance, AT&T agreed to authorize government agencies to censor or block certain sites.

Soon, the majority of online dissidents were silenced.

In June 2013, many sites were issued Cease and Desist warnings regarding anti-government posts and topics.  The sites were given a deadline of July 31 to comply with the demands.  Sites that failed to bow to the government’s commands had all access blocked by the government.  Few sites resisted, and the government made good on their word to shut down the ones that did.  Wikipedia, 4chan, Craigslist and similar sites were shut down, as well as file-sharing sites and foreign news agencies.  Sites running forums are allowed, but are populated with government agents monitoring content.

Most sites complied with the demands, and in return were allowed to resume business as usual.  Twitter and Facebook still exist but certain words and hashtags send red flags to the government.  A Twitter user tweeting about government conspiracies could expect a knock on his door in the next 2-3 days.  Initially, Google resisted, but changed course when the government throttled back their bandwidth to pre-56k speeds.

In addition to AT&T’s Internet dominance, their phone network nationwide is equally oppressive.  Government technology allows agents to eavesdrop on any call on the network, and employs thousands of agents solely for this purpose.  Mobile phone web access is restricted to a white-list of approved sites.

Around the same time, Comcast was allowed to purchase its domestic competition in exchange for the government being given complete control of content.  Talk shows and news interviews were no longer allowed to feature guests or opinions critical of the government.  In its place, more reality shows and game shows were created.

On February 9, 2014, a hacker group managed to successfully compromise Comcast’s servers and implant a special program disguised as a Super Bowl advert.  The first ‘commercial’ of Halftime featured a black screen with text being read by a distorted voice.  The three-minute ad recounted how the US had gotten to this place, from the revulsion of the term limit, to the fascistic monopolies of AT&T and Comcast.  The ad revealed that the two companies were planning a merger, which would undoubtedly restrict freedoms even further.  The ad ended by calling for revolutionary action in a revolutionary time.

Before the game had even ended, the creators of the video, as well as the hackers, had been executed.  For the government, though, the damage had already been done.


Continued...

Friday, January 28, 2011

The Future Looks Bleak

There it is, the perfect van (with a reasonable price, anyway) for your new family.  The salesman has made you a great deal on the trade-in value of your wife's car.  All that remains is waiting to hear back from the bank to see whether or not you got the loan.  The time creeps along.  If you get the loan, your wife has a nice van which will be handy for your family.  It will also mean you get another bill every month.  You can make it work, but it will require a tighter budget, and reigning in your recent exorbitant spending.  Every day, make a Willpower roll to resist frivolous spending.  If you fail the Willpower roll, take a -2 penalty to wealth for the duration of the day.  If you fail the Willpower roll more than three times in any one month, you will lose the van and take a permanent -1 penalty to wealth and drive.


We bought a van on Tuesday, a 2005 Chevy Venture.  It's a nice van and all, but the weirdest thing happens when the side doors are closed; the doors play a jingle.  Just before the side door closes, a little tune plays.  I assume this is a sort of warning alarm to keep all hands inside the vehicle until all doors have come to a complete and full stop.  This may be a common feature on vans, but it was new and odd to me.

I've been working a bit more on the map for my d20 Modern campaign.  Here is the overall map of the former United States.


The blue and purple states are what remains of the United States of America.  The orange states, Alaska and Maine, have joined Canada.  The brown states, Arizona and New Mexico have joined Mexico.  The green states, California, Oregon, and Washington, have formed a new country, the Republic of California.  The red states, Arkansas, Louisiana, Oklahoma, and Texas, seceded and formed the Separatist States of America.  Hawai'i has left the union and renewed the former monarchy.  The purple states are still members of the union, but tend to be sympathetic to the goals and mindsets of the SSA.  These are the states that are considered an immediate secession threat.  This is the map of just the USA.


The little black box over Washington D.C. is indicative of the heightened security encompassing the capitol.  Civilian entry is practically impossible except by presidential or congressional invite.  Border security is tighter than ever, particularly at SSA borders.  

The campaign will be set in 2016, and I'm enjoying fleshing out this future dystopian America.  I also have a lot of big ideas for scenes and conflicts down the line, but am having trouble figuring out how to start the campaign off.  I would love to hear how any of you work on fleshing out the beginning of a campaign.